POV-Ray : Newsgroups : povray.newusers : Teardrops : Re: Teardrops Server Time
5 Sep 2024 04:16:09 EDT (-0400)
  Re: Teardrops  
From: Ken
Date: 11 Oct 2001 10:10:32
Message: <3BC5A9C5.EC626280@pacbell.net>
Dancing Bear wrote:
> 
> I'm not a total newbie but for some reason having a bugger of a time
> creating teardrops that look realistic
> or don't have cut lines in them... Have tried unions, blob objects and short
> of defining every point in a mesh
> not having a lot of luck.  Anyone have an idea how to do realistic looking
> teardrops?

#declare Teardrop =

  quartic{ <
  0, 0, 0, 0, 0, 0, 0, 0, 0, -4, 0, 0, 0, 0, 0,
  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -4, 0, 0, 0, 0,
  -1, 2, 0, -2, 1> }

or maybe

#declare Teardrop =

 merge{
  sphere{0,1.5 scale<1,.65,1>} cone{y*.4,1.37,y*3.1,0}
  translate y*-.6375 scale<.425,.5259,.425>pigment{rgbf .99}}


-- 
Ken Tyler


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